FlixelRuntimeMode
View sourceenum
org.flixelgdx.backend.FlixelRuntimeMode
public final enum FlixelRuntimeMode
Describes the build/runtime mode the game is running in. Set once by the launcher before the game starts; the framework uses this to gate debug-only features such as the debug overlay.
Fields
TEST
public static final FlixelRuntimeMode TEST
Automated test execution (headless or CI).
DEBUG
public static final FlixelRuntimeMode DEBUG
Development/debug build (debug overlay and diagnostics are available).
RELEASE
public static final FlixelRuntimeMode RELEASE
Production/release build (all debug facilities are stripped or disabled).
Methods
values()
public static FlixelRuntimeMode[] values()
valueOf(String)
public static FlixelRuntimeMode valueOf(String name)