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FlixelLogLevel

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enum

org.flixelgdx.logging.FlixelLogLevel

public final enum FlixelLogLevel

An enum that defines the log levels for FlixelGDX's logging system. This is used to determine the severity of a log message and how it should be displayed in the console.

Fields

INFO

public static final FlixelLogLevel INFO

Simple white/gray text and simple informational log level that is used for general information about the game.


WARN

public static final FlixelLogLevel WARN

Highlighted yellow in the console and, although not critical, indicates that something may be wrong and should be looked into.


ERROR

public static final FlixelLogLevel ERROR

Highlighted red in the console and indicates an error. Shows something is wrong and should be looked into immediately.


DEBUG

public static final FlixelLogLevel DEBUG

Highlighted blue in the console and used for verbose, low-priority messages that help during active development. Matches libGDX's Application.debug(...) severity level.


Methods

values()

public static FlixelLogLevel[] values()

valueOf(String)

public static FlixelLogLevel valueOf(String name)